展开3D模型
ID: 847

展开3D模型

Source: @KanaWorks_AI
Unwrap complex 3D models into clean UV layouts with the precision of Gempix2 and Nano Banana 2. This prompt is ideal for game developers and 3D artists needing efficient texture mapping workflows. Use it for character models to achieve optimal texture space utilization.
Prompt 1
unwrap the UVs of the 3D model shown in the image. About one-third of the image should be a reference view displaying the 3D model itself.The remaining area should include the UV layout for the head, body, and limbs.Unwrap the surface of the 3D model and flatten it into a single 0–1 two-dimensional UV space.
Prompt 2
展开图中所示 3D 模型的 UV 贴图。 图像中约三分之一应为参考视图,显示 3D 模型本身。剩余区域应包含头部、身体和四肢的 UV 布局。展开 3D 模型的表面,并将其展平为单个 0-1 二维 UV 空间。